HOPLOBBY DEVELOPERS

Build with HopLobby.

Publish multiplayer games to real players without running a single server. Get in early, while the platform and its player community are growing.

HopLobby Developers is where you publish your multiplayer browser games and get them in front of players. We run the lobbies, invite links, accounts and real-time relay, and sell your items with you, so you can focus on making the game.

What’s in the docs

From $15/month on the yearly plan

You’re joining early, and every update is yours. We’re still building this platform, and it will keep getting better. New tools, APIs and features ship regularly, and every developer plan gets them automatically.

YOU MAKE THE GAMES

We run everything around them.

What you’d have to build yourself, next to what you get with HopLobby. You make the games, we run everything around them, and we grow the player base together.

On your ownWith HopLobby
A multiplayer serverRent, scale and patch a server just to pass messages between players, busy or not.A real-time relay, run by us.
Real-time messagingWeeks of work on sockets, reconnects and rooms before the game is even fun.HopLobby.send() to everyone, or to one player.
Lobbies & invite linksBuild matchmaking, party codes and links that open straight into a game.Built in, with invite links.
Player accounts & sign-inRun sign-in, sessions, bans and account deletion, and keep them secure.Accounts and sign-in, handled.
Characters & avatarsModel, rig and animate a player character, then let players customise it.Every player brings their HopLobby character, as a portrait or a rigged 3D model.
Knowing who’s playingBuild sign-in so your own server can tell players apart and keep their progress.Signed player tokens, checked in one call.
A place where players areFind an audience from zero, one post at a time.Listed on the Community tab, where players pick their next game night.
A review that keeps it safeModerate content and handle every report on your own.Every game is reviewed before launch.
WHY NOW

Get in early.

HopLobby is growing, and the developers who join now grow with it.

Help shape the platform

You’re joining early. Your feedback helps decide which tools, APIs and features we build next.

Every update is yours

New tools, APIs and features ship regularly, and every developer plan gets them automatically.

Grow with the community

The HopLobby community is forming now. Games that launch early get to grow along with it.

Earning is on the roadmap

Coins, cosmetics and exclusive items for your game, then a marketplace and in-game purchases. Planned, not available yet.

JOIN THE DEVELOPER TEAM

Developer plan: publish up to 5 games

One plan with everything in it. Pick how often you’d like to pay.

Monthly

$19.99/month

Billed monthly

  • Up to 5 live games
  • Hosting, lobbies & accounts
  • SDK, Dev Mode & brand kit
  • Every new tool as it ships

6 months

Save 17%

$16.67/month

$99.99 billed every 6 months

  • Up to 5 live games
  • Hosting, lobbies & accounts
  • SDK, Dev Mode & brand kit
  • Every new tool as it ships
Best value

1 year

Save 25%

$15/month

$179.99 billed every year

  • Up to 5 live games
  • Hosting, lobbies & accounts
  • SDK, Dev Mode & brand kit
  • Every new tool as it ships

Cancel anytime · You keep access until the end of your period · Prices in USD, plus any tax at checkout

What’s included in every plan

  • Up to 5 live games on the HopLobby Community tab
  • Lobbies, invite links, player accounts and a real-time relay between players, run by us
  • Every game reviewed before launch, to keep the platform safe for players
  • The SDK, Dev Mode, the brand kit, developer badge, plus every new API and tool as it ships

No usage limits for now

There’s no cap on players, matches or traffic; the plan only limits how many games you can have live. As the platform grows we may add usage-based pricing, and we’ll give you plenty of notice before anything changes.

Built for vibe coders

We want HopLobby to be home to a community of developers who build games with AI and ship them fast. The SDK starter and docs are written so that you and your AI agent can go from idea to a published multiplayer game.

Coming later: earn from your games

We plan to let you monetize your games through HopLobby’s in-game coin currency: cosmetics and exclusive items for your game, and later a marketplace and in-game purchases. These features are on our roadmap and aren’t available yet; we’ll share details and terms before they launch.

FAQ

Questions, answered.

Do I need to know how to code?

Not much. Vibe coders are welcome: the SDK starter and the docs are written so that you and your AI agent can go from an idea to a published multiplayer game. Knowing some JavaScript helps, but you don’t need to be an expert.

Do I keep my code?

Yes. You build with any engine that runs in a browser and host the game yourself. HopLobby opens it in a frame inside its lobbies and connects it through a small SDK; we never need your source code.

What counts as one of my 5 games?

Only games that are live (published) on the Community tab. Drafts, games in review, and rejected or withdrawn submissions don’t use a slot.

Are there usage limits?

Not for now. There’s no cap on players, matches or traffic. As the platform grows we may add usage-based pricing, and we’ll give you plenty of notice before anything changes.

What happens if I cancel?

You keep everything until the end of the period you paid for. After a plan ends, your games stay listed for 30 days, then they’re unlisted. They’re never deleted, so picking a plan again brings them back.

Can I earn money from my games?

Not yet. We plan to let you monetize your games through HopLobby’s in-game coin currency: cosmetics and exclusive items for your game, and later a marketplace and in-game purchases. We’ll share details and terms before any of it launches.

Who reviews my game, and how long does it take?

The HopLobby team reviews every game by hand: we play it and check it against the platform rules and the content policy. How long it takes depends on the game and on how many are waiting; you can follow each step on your submission’s page.

Let’s build it together.

You make the games. We run everything around them, and we grow the player base together.

Prices are in US dollars, before tax: any VAT or sales tax for your location is added at checkout. Cancel anytime: you keep access until the end of the period you paid for. When a plan ends, your games stay listed for 30 days, then they’re unlisted (never deleted). Payments are handled by Stripe.